Year 7 Computing
Term 1: Digital Life
T1 L1 - Introduction to computing
T1 L2 - Baseline assessment
T1 L3 - Housekeeping
T1 L4 - Digital footprint
T1 L5 - the Internet
map
T1 L6 - Communicating online
T1 L7 - How search engines work
T1 L8 - End of unit test
Term 2: Parts and Programming
T2 L1 - What exactly is your computer
T2 L2 - The inner workings of that box
T2 L3 - How to get parts to do something
T2 L4 - How to get that machine to do what it is told
T2 L5 - Assessment Lesson
T2 L6 - Telling that computer what to do!
7. Conditional programming
End of Unit test
Term 3: Representation of Data in a Computer System
T3 L1 - Units of Data
T3 L2 - Characters
T3 L3 - Images
T3 L4 - Sound
T3 L5 - Instructions
T3 L6 - Assessment
Term 4: Databases
T4 L1 - Introduction to databases
T4 L2 - Collecting Data
T4 L3 - Creating a database
T4 L4 - Solving the crime
T4 L5 - Making reports
T4 L6 - End of term assessment
Term 5: Programming with Python
T5 L1 - The print statement
T5 L2 - Variables & user input
T5 L3 - Selection statements
T5 L4 - Repetition
T5 L5 - Arithmetic operators
T5 L6 - Procedures
T5 End of Term Assessment
Term 6: Game Control with Stencyl
T6 L1 - Introduction to flowcharts
T6 L2 - Actors, Behaviours and Scenes
T6 L3 - Creating Actors and Scenes
T6 L4 - Creating behaviours - movement
T6 L5 - Creating behaviours - collisions and score
T6 L6 - End of Term Assessment
Pacman
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